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Monopoly Go! - Toyshop Partners - Bearing Attraction

Monopoly Go! – Bearing Attraction

I had the opportunity to work on several 3D models for the mobile game Monopoly GO.
These assets were created as low-poly Attraction pieces, designed specifically to fit the visual style and performance requirements of a mobile game.

Each attraction was built with a multi-level progression system, containing around six upgrade levels per attraction. As players advance through the game, every level introduces visual changes and additional details, allowing the structure to evolve while maintaining a consistent style and optimized topology.

My work focused on very low-poly modeling, texturing, and preparing the assets for the different upgrade stages, ensuring that each level felt like a natural progression of the same structure while keeping the geometry efficient and clean.

The goal was to create assets that are readable, colorful, and visually appealing, while staying within the constraints typical of mobile game development.

I hope you like the result!