I'm a professional 3d character artist with over 10+ years of experience. I'm currently looking for new opportunities.
My background includes solid proficiency in using different software and techniques to model and render 3D character props and assets. Highlights of my experience include making AAA-quality models and creating original 3D characters and assets that are ready for production with UV layouts and textures based on concept designs and sketches.
I develop my 3D characters in my spare time by focusing on high-standard results. I emphasize composition, storytelling, aesthetics, and design in my artworks. I'm looking for new challenges and am willing to relocate.
Skills:
Zbrush
Maya
3dsmax
Adobe 3d Substance Painter
Photoshop
Marmoset toolbag 4
Keyshot
V-ray / Arnold / Redshift
Unity
Unreal Engine